Contact and Non Contact 3D Scanners
Friday, September 10th, 2010There are a variety of technologies for digitally producing the pattern of a 3D object. A well accepted categorization separates them into two types: contact and non-contact 3D scanners. Non-contact 3D scanners are additionally separated into two primary classes, active scanners and passive scanners. There are an assortment of technologies that come under each of these categories.
Contact – Contact 3D scanners examine the subject by direct contact. A Coordinate Measuring Machine is an good example of a contact 3D scanner. It is employed more often than not in manufacturing and prove to be very accurate. The disadvantage of Coordinate Measuring Machines is that they necessitate contact with the physical object being scanned. Therefore, the act of scanning the target can alter or damage it. This reality is important when scanning fragile or expensive objects like historical artifacts. Another disadvantage of Coordinate Measuring Machines is that they are comparatively sluggish compared to other scanning processes. Physically moving the arm that the probe is attached to can be very tedious and the quickest Coordinate Measuring Machines only function on a few hundred hertz. In direct contrast, an optical system such as laser scanners operate at 10 to 500 kHz.
Non-contact 3D passive scanners – Passive 3D scanners do not give off radiation themselves, but rather rely on finding reflected ambient radiation. Most such scanners find visible light since it is a readily available ambient radiation. Additional types of radiation, like infrared can also be employed. Passive techniques are inexpensive, since in most instances they don’t require particular computer hardware but elementary digital cameras. Stereoscopic systems commonly use two video cameras, slightly apart, aiming at a common scene. By studying the slight deviations between the images viewed by each camera, the distance at each point in the images can be determined. This method is based on the same rules involving human vision.
